I recently had the opportunity to write about STEM curricula
in higher education and, more specifically, the importance of adding art into
the mix. In acronyms, this topic is understood as the move from STEM (Science,
Technology, Engineering, and Math) to STEAM (Science, Technology, Engineering, Arts,
and Math). I thought I’d share my thoughts on this blog in order to make my
language available to anyone who finds themselves in need of advocating for the
arts in education.
The STEM to STEAM movement,
championed by the Rhode Island School of Design and many institutions around
the country, advocates for the necessary inclusion of Art and Design in
curricula dedicated primarily to science, technology, engineering and math. The
resources and case studies compiled by these advocates demonstrate how exposure
to the arts leads to more STEM patents, cultivates creativity in the design
thinking behind today’s technology, and helps students from underrepresented
cultural groups find footholds in the fields of science and engineering. I
agree with all these findings and count myself among the STEM to STEAM
advocates, but I also see a bigger reason for institutions of higher education to
support and grow its arts offerings.
Adding the “A” to STEM does more than expand the minds of
students and professionals. Art, and the Humanities more broadly, help to
enhance STEM students’ awareness of the ethical complexities they will face in
their careers after college. Pointing to the proliferation of algorithmic
software applications, biotechnological advances in the treatment of fatal
diseases, and technological solutions to the problem of climate change, Richard
Lachman of Ryerson University argues that STEM students need arts
education and exposure to the fine arts precisely in order to conceptualize the
human lives affected by the technology they will help to build. Computer user
interfaces, medical interventions, and renewable energy, he argues, aren’t
fundamentally problems of technology. They are, rather, ethical problems that
require the flexible and creative kind of ingenuity stimulated by artistic
thinking. The arts, not the sciences, provide this ethical dimension and thus
arts education in primary, secondary, and higher education must be a necessary
component of twenty-first century education in the United States.
By teaching individuals about empathy, the nuances of
interpersonal communication, and the stories too often forgotten by dominant
historical narratives, the arts and arts-based education prepare students to
participate in the larger socio-political questions surrounding the big issues
of our times. I argue that educational institutions that foreground their
offerings in science, technology, engineering, and math education have a
responsibility to engage in and with the arts for the simple reason that
without it the degrees being offered are entirely incomplete. To provide a
college degree that is more than a slip of paper, colleges must create the
conditions for on-campus experiences that challenge students to think about the
local and global worlds in which they take part. That is, if arts education
leads students to engage in the ethical dimension of STEM applications, then
universities have an ethical imperative for supporting the arts on their
campuses.
I do, however, recognize the challenges in implementing the
vision that I am elaborating here. One
reason that colleges and universities have a hard time fully understanding the
ethical impact of arts education is that artistic thinking focuses not
primarily on results but on process. The qualitative value of art making,
furthermore, is extremely hard to measure, and thus the quantitative proof of
art’s impact on STEM students is difficult to see in the short term. I believe,
nonetheless, that the road to achieving the ethical enrichment sought by STEAM
advocates such as Lachman and myself begins with a shift in perspective, one
that touts process, play, and experimentation as much as concrete and easily
repeatable learning outcomes. Universities will need to hire administrators
with backgrounds in the arts and in arts education capable of translating the
language of art-making into terms that all faculty and students at the
university can understand. Likewise, I think that universities would do well to
promote faculty members into administrative positions so as to promote unity
among all university employees as the institution as a whole moves forward with
large-scale projects such as those in the areas of art outreach and engagement.
While it might seem that STEAM curricula should first arise
at the primary and secondary education levels in order to create a foundation
for the type of change advocated by arts activists and educators like myself, I
actually believe that colleges and universities should take the lead role. By
demonstrating that the arts and the sciences can collaborate together in the
transformative education of our nation’s young adults, universities will send
the message that similar curricula are needed at the earlier stages of
learning.
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